feat: animated GIF covers with config toggle and focus-based pausing
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- Add settings menu with 'Animate GIF covers' toggle (default: off) - When enabled: extract all GIF frames via ffmpeg, build AnimatedTexture - When disabled: extract first frame only (static ImageTexture) - AnimatedTexture starts paused — unpauses only when card has focus - Focus-based pausing via gui_focus_changed signal (walks up to GameCard) - Parse GIF89a frame delays for accurate animation speed - Cache invalidation when setting changes (no restart needed) - Cache AnimatedTextures in memory to avoid re-extraction - Bump to v0.1.13
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5 changed files with 308 additions and 59 deletions
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@ -6,6 +6,7 @@ extends Plugin
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## Requires the itch.io library plugin to populate LibraryItem metadata.
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var icon := preload("res://plugins/itch-artprovider/assets/itch.svg")
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var _settings_scene := load("res://plugins/itch-artprovider/core/artprovider_settings.tscn") as PackedScene
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func _ready() -> void:
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@ -13,3 +14,7 @@ func _ready() -> void:
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var boxart_provider: BoxArtProvider = load("res://plugins/itch-artprovider/core/boxart_itch.tscn").instantiate()
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add_child(boxart_provider)
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logger.info("itch.io Art Provider loaded")
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func get_settings_menu() -> Control:
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return _settings_scene.instantiate()
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