# OpenGamepadUI itch.io Art Provider Box art provider for itch.io games in [OpenGamepadUI](https://github.com/ShadowBlip/OpenGamepadUI). Fetches cover art and screenshots from itch.io game pages. Works alongside the itch.io library plugin to provide per-layout artwork: the cover for portrait/logo, full-res screenshots for landscape/banner. Enriches game metadata by scraping the itch.io page HTML for screenshots (the itch.io API does not expose them), caches the result, and uses OGPU's `HTTPImageFetcher` for async image downloads. ## Requirements See the [OpenGamepadUI requirements](https://github.com/ShadowBlip/OpenGamepadUI#requirements). ## Building ```bash make help make build make install ``` ## How it works The provider registers with OGPU's `BoxArtManager` as `"itch"`. When a menu requests artwork for a game, it checks the library item's launch items for one with `_provider_id == "itch"` and reads the itch.io game dict from its metadata (`coverUrl`, `stillCoverUrl`, `url`). It then: 1. Looks up cached screenshots for the game (or scrapes the itch.io page). 2. Picks the right URL for each layout: - **portrait / logo**: cover image - **landscape**: first screenshot (or cover if none) - **banner**: second screenshot (or first, or cover) 3. Fetches the image via `HTTPImageFetcher` (with OGPU's `Cache` system).