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Jose Falanga 1bde072983
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Fix srcset-polluted URLs from butlerd, sanitize cover and screenshot URLs
butlerd sometimes passes itch.io coverUrl/stillCoverUrl with trailing
srcset descriptors (e.g. ' 1x, h' or ' 1'). These polluted URLs cause
HTTPImageFetcher to fail because the URL is invalid and the extension
extraction breaks.

Changes:
- Add _sanitize_url() to strip srcset artifacts from URLs
- Add _is_gif_url() helper that works with both clean and polluted URLs
- Fix SCREENSHOT_REGEX_PATTERN to use [\w+/=]* instead of [^"]* to
  avoid crossing srcset boundaries in HTML
- Replace all .ends_with('.gif') checks with _is_gif_url()
- Sanitize all URLs from game metadata and HTML scraping
- Add IMAGE_EXTS constant for extension validation

Also bump to v0.1.7.
2026-08-19 18:08:35 -03:00
.forgejo/workflows Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
assets Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
core Fix srcset-polluted URLs from butlerd, sanitize cover and screenshot URLs 2026-08-19 18:08:35 -03:00
.gitignore Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
export_presets.cfg Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
LICENSE Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
Makefile Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
plugin.gd readability: rename constants, extract poll intervals, remove dead code 2026-08-19 16:41:33 -03:00
plugin.json Fix srcset-polluted URLs from butlerd, sanitize cover and screenshot URLs 2026-08-19 18:08:35 -03:00
README.md Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00

OpenGamepadUI itch.io Art Provider

Box art provider for itch.io games in OpenGamepadUI.

Fetches cover art and screenshots from itch.io game pages. Works alongside the itch.io library plugin to provide per-layout artwork: the cover for portrait/logo, full-res screenshots for landscape/banner.

Enriches game metadata by scraping the itch.io page HTML for screenshots (the itch.io API does not expose them), caches the result, and uses OGPU's HTTPImageFetcher for async image downloads.

Requirements

See the OpenGamepadUI requirements.

Building

make help
make build
make install

How it works

The provider registers with OGPU's BoxArtManager as "itch". When a menu requests artwork for a game, it checks the library item's launch items for one with _provider_id == "itch" and reads the itch.io game dict from its metadata (coverUrl, stillCoverUrl, url). It then:

  1. Looks up cached screenshots for the game (or scrapes the itch.io page).
  2. Picks the right URL for each layout:
    • portrait / logo: cover image
    • landscape: first screenshot (or cover if none)
    • banner: second screenshot (or first, or cover)
  3. Fetches the image via HTTPImageFetcher (with OGPU's Cache system).