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- Add settings menu with 'Animate GIF covers' toggle (default: off) - When enabled: extract all GIF frames via ffmpeg, build AnimatedTexture - When disabled: extract first frame only (static ImageTexture) - AnimatedTexture starts paused — unpauses only when card has focus - Focus-based pausing via gui_focus_changed signal (walks up to GameCard) - Parse GIF89a frame delays for accurate animation speed - Cache invalidation when setting changes (no restart needed) - Cache AnimatedTextures in memory to avoid re-extraction - Bump to v0.1.13 |
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| .. | ||
| artprovider_settings.gd | ||
| artprovider_settings.tscn | ||
| boxart_itch.gd | ||
| boxart_itch.tscn | ||