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AnimatedTexture is deprecated and broken in Godot 4.4. Strip all animated GIF infrastructure (frame cycling, focus handler, settings UI, frame delay parsing). GIFs are now always converted to a static first-frame PNG cached to disk. Banner stitching disk cache and format detection fallback retained. |
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| artprovider_settings.gd | ||
| artprovider_settings.tscn | ||
| boxart_itch.gd | ||
| boxart_itch.tscn | ||