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AnimatedTexture is deprecated and broken in Godot 4.4. Strip all animated GIF infrastructure (frame cycling, focus handler, settings UI, frame delay parsing). GIFs are now always converted to a static first-frame PNG cached to disk. Banner stitching disk cache and format detection fallback retained.
15 lines
828 B
JSON
15 lines
828 B
JSON
{
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"plugin.id": "itch-artprovider",
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"plugin.name": "itch.io Art Provider",
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"plugin.version": "0.1.19",
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"plugin.min-api-version": "1.1.0",
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"plugin.link": "https://forge.thergic.ar/jose/itchio-opengamepadui-artprovider-plugin",
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"plugin.source": "https://forge.thergic.ar/jose/itchio-opengamepadui-artprovider-plugin",
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"plugin.summary": "Box art provider for itch.io games",
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"plugin.description": "Fetches cover art and screenshots from itch.io game pages for use as box art in OpenGamepadUI. Works alongside the itch.io library plugin to provide per-layout artwork: cover for portrait/logo, full-res screenshots for landscape/banner.",
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"store.tags": ["itch.io", "boxart", "library"],
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"store.images": [],
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"author.name": "Jose Falanga",
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"author.email": "jose.falanga@gmail.com",
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"entrypoint": "plugin.gd"
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}
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