No description
Find a file
Jose Falanga d06cba872c
All checks were successful
Build plugin / build (push) Successful in 1m11s
GIF handling: skip GIFs in HTTPImageFetcher, filter GIF screenshots, fallback portrait URLs
- HTTPImageFetcher: skip GIF requests early (Godot can't decode), add webp support, try fallback formats
- Art provider: filter GIF screenshots from banners, prefer non-GIF cover URLs via _best_portrait_url
- Fix variable ordering bug (meta used before definition)
2026-08-17 11:07:54 -03:00
.forgejo/workflows Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
assets Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
core GIF handling: skip GIFs in HTTPImageFetcher, filter GIF screenshots, fallback portrait URLs 2026-08-17 11:07:54 -03:00
.gitignore Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
export_presets.cfg Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
LICENSE Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
Makefile Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
plugin.gd Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00
plugin.json GIF handling: skip GIFs in HTTPImageFetcher, filter GIF screenshots, fallback portrait URLs 2026-08-17 11:07:54 -03:00
README.md Initial commit: itch.io box art provider for OpenGamepadUI 2026-08-16 20:17:35 -03:00

OpenGamepadUI itch.io Art Provider

Box art provider for itch.io games in OpenGamepadUI.

Fetches cover art and screenshots from itch.io game pages. Works alongside the itch.io library plugin to provide per-layout artwork: the cover for portrait/logo, full-res screenshots for landscape/banner.

Enriches game metadata by scraping the itch.io page HTML for screenshots (the itch.io API does not expose them), caches the result, and uses OGPU's HTTPImageFetcher for async image downloads.

Requirements

See the OpenGamepadUI requirements.

Building

make help
make build
make install

How it works

The provider registers with OGPU's BoxArtManager as "itch". When a menu requests artwork for a game, it checks the library item's launch items for one with _provider_id == "itch" and reads the itch.io game dict from its metadata (coverUrl, stillCoverUrl, url). It then:

  1. Looks up cached screenshots for the game (or scrapes the itch.io page).
  2. Picks the right URL for each layout:
    • portrait / logo: cover image
    • landscape: first screenshot (or cover if none)
    • banner: second screenshot (or first, or cover)
  3. Fetches the image via HTTPImageFetcher (with OGPU's Cache system).